WorldEdit logging and rollbackAll players now have access to our new worldedit logging tool, it's similar to /inspect but with a few changes. Use /check to gain access to the tool but keep in mind that this will not give you a designated item but will bind the tool to whatever you're holding. In the example below I'll be explaining how to use this tool effectively to find and fix worldedit grief.
The picture above shows a build which hasn't been destroyed and it's in perfect condition.
The picture above now shows that the same build has been partially destroyed by a worldedit command from someone who isn't the plot owner.
In this situation you should use /check and this bounds the logging tool to my hand because I wasn't holding anything in my hand when running the command. For simplicity I would recommend that you bind the tool to your hand and not a block.
Because the build is partially destroyed we can assume someone used a worldedit command to destroy the build so by right clicking on a block that was right next to a block that was removed in worldedit we can see that "SuperMonis changed planks:1 to air 2m 16s ago" At this point you should remove the user who griefed you from your plot as a safety measure. If someone used WorldEdit to change your whole build into something like wood for example, this is when you would left click on the blocks that were created with WorldEdit to find out who did it.
The command syntax to rollback worldedit is //frb <user> <radius> <time> where you must specify the user, radius and time depending on your grief. If the plot owner in this example was BasicAly, all she would have to do is //frb SuperMonis 200 15m and the build will be restored however if...
Applications for the rank ChatMod are now opened. We have added and edited two requirements that go along with the application process. You must now have an account on our forums for one month. The next change will involve demoted or resigned staff members. You must wait 3 months since your resignation or demotion. If your application was denied or you posted an application before we closed the applications. You may submit one, the 1 month wait rule has been voided!
If you are interested in submitting an application. All the requirements and application form can be found here.
It has come to our attention that mini-modding has become a source of toxicity in the community, and we are now taking steps to remove it. In this post we will be discussing why it used to be effective and good, why it is no longer helpful, what we’re doing to remove it and what you can do to help instead.
Alright, first let’s talk about the term "mini-modding" and what it means. Mini-modding, or back-seat moderating is when a normal player that takes it upon themselves to help enforce rules. Mini-modding today takes shape as warning players excessively in global instead of leaving it up to the staff, and generally comes with negative connotations and a false sense of superiority. On most servers and forums it’s recognised as negative behaviour, and the same is now happening here.
In the past, mini-modding was something necessary due to the lack of staff, and fit in well with the way staff members were picked due to the server being quite small. It was very effective, and was helpful to staff as players used to report after three strikes, resembling the kick system we used. It was a lot easier to manage back then, because there were only a few people who helped moderate chat, and it was easily controlled if people started doing things a bit wrong.
Since then, however, things have gone a bit askew. With the sheer number of players we have on the server, if one player starts mini-modding wrong, a lot of players pick up on it and eventually, it has a big impact on how people moderate. After we introduced the new /punish system, we no longer used the three strikes system, meaning players got warned but then punished immediately. This meant that at its core, mini-modding lost it’s main purpose and became very spammy and pointless. As stated, in the past, we didn't have many staff members, and it was helpful if people were reported so that they could deal with rule breakers afterwards. Now...
Page 4 of 8